@startuml
sprite $ruler_vertical [48x48/16] {
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000000000000000000000000000000000000000000000000
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0000000000000BFFFFFFFFFFFFFDAAAAAA90000000000000
0000000000000BFFFFFFFFFFFFFFFFFFFFE0000000000000
0000000000000BFFFFFFFFFFFFFFFFFFFFE0000000000000
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0000000000000BFFFFFFFFFFFFFFFFFFFFE0000000000000
00000000000009FFFFFFFFFFFFFFFFFFFFB0000000000000
00000000000002FFFFFFFFFFFFFFFFFFFF40000000000000
000000000000005FFFFFFFFFFFFFFFFFF700000000000000
000000000000000157777777777777761000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_RULER_VERTICAL(_alias) ENTITY(rectangle,black,ruler_vertical,_alias,FA6 RULER_VERTICAL)
!define FA6_RULER_VERTICAL(_alias, _label) ENTITY(rectangle,black,ruler_vertical,_label, _alias,FA6 RULER_VERTICAL)
!define FA6_RULER_VERTICAL(_alias, _label, _shape) ENTITY(_shape,black,ruler_vertical,_label, _alias,FA6 RULER_VERTICAL)
!define FA6_RULER_VERTICAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,ruler_vertical,_label, _alias,FA6 RULER_VERTICAL)
skinparam folderBackgroundColor<<FA6 RULER_VERTICAL>> White
@enduml